# Star Fighter 3000 Pilot's Manual

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## - Controls & Information -

Note that most key controls and the action of mouse or joystick buttons may be redefined from the defaults listed here.

### Flight Controls

#### Keyboard

  Z | - Roll left
  X | - Roll right
  ' | - Dive
  / | - Climb
  'Return' | - Fire selected weapon
  'Right Alt' | - Thrust

#### Mouse

  Mouse Left | - Roll left
  Mouse Right | - Roll right
  Mouse Up | - Dive
  Mouse Down | - Climb
  Left Button | - Thrust
  Middle Button | - Cycle through weapons: Lasers Air to ground missiles Air to air missiles ... and any super weapons
  Right Button | - Fire selected weapon

#### Joystick

  Joystick Left | - Roll left
  Joystick Right | - Roll right
  Joystick Up | - Dive
  Joystick Down | - Climb
  Button 1 | - Fire selected weapon
  Button 2 | - Thrust
  Button 3 | - Cycle weapons (as above)

### In Game Controls

  S | - View ship status
  M | - View map
  E | - Release ECM
  P | - Pause game
  R | - Re-group your formation
  A | - Break formation for attack
  T | - Toggle head-up display
  'Escape' | - Quit game and return to the main menu
  f12 | - Return to desktop or lose input focus

### Weapon Selection

  f1 | - Lasers
  f2 | - Air to ground missiles
  f3 | - Air to air missiles
  f4 | - Cycle through super weapons: Freefall cluster bombs Wide area lasers Multiple A-T-A missiles Aerial mines

### Camera Select

  f5 | - Reset normal view
  f6 | - Tracking camera

### Spacecraft Views

  f9 | - Reset view to player
  f10 | - Cycle through view types: Player Friendly spacecraft Enemy spacecraft Player weapons
  f11 | - View next instance of type

### Camera Control

  'Up Arrow' | - Forward view
  | - (+ Right Ctrl for up)
  'Down Arrow' | - Rear view
  | - (+ Right Ctrl for down)
  'Left Arrow' | - Camera left
  'Right Arrow' | - Camera right
  'Page Up' | - Zoom camera in
  'Page Down' | - Zoom camera out

### Head - Up Display Information.

During gameplay, the following information is shown on screen:

Score
  Shown on top left.
Shields

  - Green |  | Shows shields power out of total (red).
  - Orange |  | Shows ship is under attack.
  - Flashing |  | Ship is damaged and repairing.

Speed
  Sliding speed indicator shown over shields:
Current Weapon
  Shown on top right + quantity:

  | Laser
  | A-T-G missile
  | A-T-A missile
  | Freefall cluster bomb
  | Wide area laser
  | Multiple A-T-A missile
  | Aerial mine

E-C-M
  Shown on top middle, if present:
Direction + Grid Ref:
  Shown on top right:
Formation Grid
  Only displayed when friendly troops are in formation. This displays all ships and their relative positions:
Distant ships
  Shown as a cross, colour indicates type:

  - Red |  | Enemy ship
  - Green |  | Friendly ship
  - White |  | Missile / Unclassified
  - Orange |  | Credit

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